Fields of Mistria Deep Woods Fish Locations Guide

Fields of Mistria deep woods fish are caught in the Deep Woods pond after the area is unlocked. The collected sources identify five fish for the Deep Woods museum set: Sunny, Forest Perch, Silver Redhorse, Lake Trout, and Muskie. Sunny and Forest Perch are associated with rain, thunderstorms, snow, or blizzards, while the other three are listed for any weather; the cited sources do not establish spawn rates or time-of-day rules.

Where to find the Deep Woods pond

The stored guide material places the Deep Woods entrance at the far right of the Eastern Roads. From town, the route described goes past the Carpenter's Shop and toward the top of the Eastern Road. A wall of vines blocks the entrance before the required progression is complete.

The official patch notes confirm that the Deep Woods was added as a new area and unlocks after the Fire Seal questline. They also confirm that the biome contains new forageables, insects, fish, and artifacts. The official source does not give a formal map coordinate for the pond, but the cited guides consistently describe the pond as the fishing location for the Deep Woods set.

Unlock requirement before fishing

The raw reference collection says the vines are cleared with the Dragon's Breath spell, earned after breaking the Fire Seal on mine floor 60. It also says the cast requires two full mana charges. These details come from secondary guide material rather than the official patch-note excerpt, so players should check their current game build if the quest prompt or resource cost differs.

What is confirmed by the official material is the broader sequence: complete the Fire Seal questline, then gain access to the Deep Woods. The patch notes also say teleportation between the player's farm and the Deep Woods unlocks; follow current quest prompts for the precise activation point.

The five Deep Woods fish

The collected Steam discussion lists Lake Trout, Muskie, Silver Redhorse, Forest Perch, and Sunny as the Deep Woods fish set. That list matches the raw guide collection. Treat these five names as the target set when deciding whether a catch belongs to the Deep Woods museum objective.

The sources group the fish by shadow size. Sunny is small; Forest Perch and Silver Redhorse are medium; Lake Trout and Muskie are large. Shadow size is useful because a pond can contain more than one possible catch, but it is not a guarantee that every fish of a given size is the one you need.

Deep Woods fish conditions from the cited guides
FishShadowSeasonWeather
SunnySmallAnyRain, thunderstorm, snow, or blizzard
Forest PerchMediumAnyRain, thunderstorm, snow, or blizzard
Silver RedhorseMediumAnyAny
Lake TroutLargeAnyAny
MuskieLargeAnyAny

Sunny

Sunny is described as a small Deep Woods fish. The community discussion says it is found in rainy or snowy conditions in any season, and the raw guide expands that condition to rain, thunderstorms, snow, or blizzards. The source calls it common, but an individual player's results can still vary because fishing spawns are not fully deterministic in the supplied material.

The included video transcript provides a player report of searching for a missing Deep Woods fish on snowy and rainy days, later identifying the likely target as Sunny. That is useful corroboration for the weather clue, but it does not establish a time window, bite rate, or additional weather state.

Forest Perch

Forest Perch is listed as a medium shadow. The raw source associates it with rain, thunderstorms, snow, or blizzards in any season. The video transcript also mentions Forest Perch while the player checks the Deep Woods set, but does not establish more detailed conditions.

For practical searching, wait for the supported weather and prioritize medium shadows in the pond. Do not turn a community observation into a hard rule about exact hours or rarity; those values are not verified in the stored official material. If a current in-game Almanac gives more detail, that should take precedence over this page.

Silver Redhorse

Silver Redhorse is listed as a medium shadow that can appear in any weather and any season. Because Forest Perch shares the medium size, a medium shadow is not automatically a Silver Redhorse. Catching fish rather than repeatedly recasting may be the simplest way to cycle pond spawns, but the cited sources do not establish a respawn formula.

The source does not state a sell value for Silver Redhorse, an exact rarity, or a specific time window. The usable evidence here is its location, medium shadow, all-season availability, and any-weather condition.

Lake Trout and Muskie

Lake Trout and Muskie are both listed as large shadows with no season or weather restriction in the collected Deep Woods guide. Lake Trout is the only one of the five for which that guide supplies a value: 45 Tesserae. The source does not establish whether the value has changed in later versions, so verify it in your current game before using it in an economy calculation.

Because both targets are large, fish every large shadow you see while you are completing the set. The sources do not support a claim that one is rarer than the other, that either is tied to a clock time, or that a particular rod creates the fish.

Weather and season checklist

The raw collection says none of the five specific Deep Woods fish are season-locked. Sunny and Forest Perch are the weather-sensitive entries, while Silver Redhorse, Lake Trout, and Muskie are listed for any weather. This makes the pond worth visiting in every season, with extra attention on rainy or snowy days if either weather-sensitive fish is missing.

The same sources use the labels rain, thunderstorm, snow, and blizzard. They do not explain whether those weather variants share the same probability or whether weather changes after entering the zone alter the pool.

Rod choice and fishing approach

One collected secondary guide recommends a Gold Fishing Rod because it extends casting length to 14 dots. It gives two ways to obtain it: crafting with Gold Ingots or purchasing it from the beach Tackle Shop. This is a helpful recommendation for reaching limited pond positions, but it is not required by the official Deep Woods patch-note excerpt.

Use the best rod you already have and cast at the shadow sizes you still need. A longer cast can help cover the large pond, but it does not change a fish's documented weather condition. Follow the current tool and shop screens for rod upgrade materials and prices.

Museum-set completion

The collected raw source says all five fish are needed for the Deep Woods Fish Set at the Museum. The official patch notes confirm that the area introduced new fish and artifacts, while the Steam discussion names the five fish in the set. Together, those sources support using the list as a museum checklist.

The cited material does not include the set reward or a donation-order requirement. Do not assume that donating a duplicate provides a special reward or that a fish must be donated before it counts in another task.

Other finds in the area

Fishing is not the only reason to visit. The raw guide collection lists additional Deep Woods forageables and resources, including walnuts, thorn vines, bell berries, spirit mushrooms, temple flowers, insects, and artifacts. It also says trees can yield wood and heavy wood, but the exact drop behavior should be checked in the current version.

These extras can make a weather-check trip useful even when the right shadow does not appear. The forage list is not a map or a daily spawn guarantee, so use current in-game positions and item records for exact locations and values.

Source notes

This guide uses the cited official Fields of Mistria patch notes, Steam Community fishing material and discussion, and a YouTube playthrough transcript. The official note establishes the Deep Woods area and its Fire Seal progression; community material supplies the fish list, shadow sizes, and weather clues.

Version note: Fish pools and progression can change between releases. Current in-game information should take priority when it differs from the cited community conditions; no spawn percentage or clock requirement is asserted here.

Article sources

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